
About Me:
Hi, I’m David Ventura, a versatile game developer passionate about creating immersive gameplay experiences. With a strong foundation in C++, C#, Unity, and Unreal Engine, I specialize in building AI systems, gameplay mechanics, and technical art/VFX that bring worlds to life.Over the past few years, I’ve contributed to projects ranging from multiplayer systems, to combat-driven prototypes, to artistic technical showcases. My experience spans both indie collaborations and academic projects, where I’ve often taken on cross-functional roles bridging programming, design, and technical artistry while working with cross-disciplinary groups.In my free time, I like experimenting with VR optimization, particle effects, and AI-driven gameplay. I also enjoy learning about new tools and optimization workflows. I thrive in collaborative environments, love tackling technical challenges, and aspire to craft games that leave a lasting impression.Take a look at the 'Current Project' tab to see what I’ve been working on during my free time.
You can always connect with me on LinkedIn or Itch.io.
I am currently working on a cooking game where you play as a slime that collects and prepares ingredients then serves them to customers. The game is fantasy styled and heavily inspired by Overcooked and Dinner Dash. This game is a passion project and will not be monetized.(Feel free to ask me about the project's progress, I enjoy sharing updates)

A compilation of games I've been a part of over the past few years. (More previous are underway)
Fox & Frog is a tale about a deaf frog and an its adopted sibling, a partially blind fox. Together, they embark on a quest to rescue their kidnapped family from a devious and powerful forest spirit known as the Puca. Combining intricate puzzles and engaging battles, a strong narrative, and navigating through different environments such as a forest and void!
Deathland Drifters is a 1-6 player co-op roguelike where the players pilot a hovership across a doomed alien planet. An endless rain of space debris has shattered civilization on this once thriving colony world and transformed it into a hellscape.

Bachelor of Science - Digital Communication / Game Media
Florida International University
Graduated July 2025 | GPA: 3.9
Coursework emphasized game systems design, interactive media, AI integration, and technical art.

Associate of Science - Game Design & Development
Miami Dade College
May 2023 | GPA: 3.8
Focused on gameplay programming, VR design, and collaborative development.
Game Development & Programming
- Languages: C++, C#, Python, JavaScript
- Engines: Unity, Unreal Engine (Blueprints & C++)
- Gameplay Systems: AI behavior, combat mechanics, player controls, dialogue & UI/UX systems
- Networking: Photon, AWS integration, multiplayer systemsTechnical Art & VFX
- Particle effects & physics simulations
- Shader development & optimization
- Timeline & cinematic scripting
- Character rigging & animation integrationTools & Workflow
- Git, Perforce (version control)
- Agile/Scrum collaboration
- Debugging & optimization for performance
- CI/CD pipelinesDesign & Collaboration
- Level design (2D, 3D, and VR)
- Cross-discipline teamwork with artists, designers, and engineers
- Project leadership (team management, mentoring, event organization)Soft Skills
- Clear communication and active listening across disciplines
- Collaborative team player, building strong relationships and alignment
- Creative problem-solver with a resourceful approach to challenges
- Adaptable and quick to learn new tools, workflows, and technologies
- Strong attention to detail and effective time management
- Player empathy and narrative awareness when shaping gameplay experiencesLanguages
- English (Native)
- Spanish (Native)
- French (Basic)
- https://www.linkedin.com/in/david-ventura-b87a70b6
- https://foxdemon194.itch.io/
- https://github.com/Foxdemon194
- [email protected]